
USN cruiser design can pretty much be summed up as having great, rapid-firepower on a fast, lightly armored ship. At least be thankful that your citadel is both small and waterline, so it isn't to easy to hit without the aid of plunging fire. In all seriousness though, Cleveland is a light cruiser, and while it's the first USN light cruiser to have 25mm plating, it's means nothing at tier VIII-X. Welcome to US cruisers, where you always have enough armor for any battleship to overmatch you until the Des Moines. Try learning to play, seems you lack a lot in that field, clevelend is the best T8 cruiser right behind chapayev. Please avoid necroing 1 year old threads, I know necrophilia is a thing, but keep it private. It's a clear sell for space if the next ship is availabe if you ask me. Ok, this said, the only way to play it, is to hide behind low islands.īut using the gun arc to shot over the island and beeing protected in the same time

extreme high visibility (what makes radar and sonar totally useless) non existant armor (at least for tier 8 competing with tier 10) Due to that the effective firepower is extremly downgraded.īoth advantages turn out to be not as strong as one might think. Maybe the firepower and range is acceptable, but the rest is just plain bad.įurther the high gun arc negates all range advantage because smart enemys who curve a bit can easily avoid hits. 引用自 Flashshark:I got the Cleveland as a giveway for free, so it was predictable to be nothing special.
